
Creating and Delivering Inclusive Learning Experiences
The skill of creating and delivering inclusive learning experiences involves the confidence and skill to match alternative resources and approaches to the needs of learners. Design for All or Universal Design principles encourage the production of a single resource that suits all users, but in education, with the variety of learner needs and preferences present, this is rarely achievable. Taken to its logical extension there is no such thing as a wholly accessible resource (because the needs of some users are in direct conflict with the needs of other users) but many resources do include needless barriers, and it is these we will try to address in these pages. A key skill for teaching involves knowing how to maximise benefits and minimise barriers. This is as true for the content you use as it is for the way you use it. It is possible for an inaccessible resource to be used in such a way that the learning experience is accessible. Equally, an excellent inclusive learning resource can be rendered inaccessible by inappropriate delivery.
This section of the website considers how the content you create for learners can be made more accessible, how the teaching and learning approach can be made more inclusive and how free, portable applications can support both content and delivery of inclusive learning experiences.
The HEAT Scheme enabled staff in an variety of roles supporting the learning experience to uncover or develop an aspect of inclusive practice using technology



